JOYSTICK
The JOYSTICK function block is used for processing input signals from a joystick in industrial automation and other applications. It takes inputs CHX, CHY, CH_BTN, and MODE, and based on the mode of operation specified, it provides outputs X, Y, BTN, and STAT, which represent the processed values of the joystick inputs and the status or condition of the joystick processing, respectively. It allows for handling joystick inputs and processing them according to the specified mode of operation, providing flexibility in controlling processes based on joystick input signals.
Inputs
CH_X (Channel X): This input represents the X-axis input signal from the joystick, which can be an analog or digital signal representing the position of the joystick along the X-axis.
CH_Y (Channel Y): This input represents the Y-axis input signal from the joystick, which can be an analog or digital signal representing the position of the joystick along the Y-axis.
CH_BTN (Channel Button): This input represents the button input signal from the joystick, which can be a binary or boolean signal representing the state of the joystick button (pressed or released).
MODE (Mode): This input specifies the mode of operation for processing the joystick inputs. It can be a binary value (0 or 1) or a boolean value (true or false), where 0/false represents “Analog” mode and 1/true represents “Digital” mode.
Outputs
X (Output X): This output provides the processed value of the joystick input along the X-axis, based on the mode of operation specified. It can be an analog or digital value representing the position of the joystick along the X-axis.
Y (Output Y): This output provides the processed value of the joystick input along the Y-axis, based on the mode of operation specified. It can be an analog or digital value representing the position of the joystick along the Y-axis.
BTN (Output Button): This output provides the processed value of the joystick button input, based on the mode of operation specified. It can be a binary or boolean value representing the state of the joystick button (pressed or released).
STAT (Status): This output indicates the status or condition of the joystick processing. It can be a binary value (0 or 1) or a boolean value (true or false), where 0/false represents “OK” status and 1/true represents “Error” status.