Skip to content

Clang_3


The Clang3 block is a functional block within the Language tab, similar to the Clang1 and Clang2 blocks. It serves as a code container, allowing you to write custom C code. However, the Clang3 block differs in its input and output structure compared to the previous blocks.


Functionality

The Clang_3 block enables you to incorporate custom C code into your program logic. By writing C code within this block, you can perform various operations, calculations, or interactions with external devices, similar to the other Clang blocks.


Inputs

The Clang_3 block features three inputs with the following names:

IN1: The first input of the Clang_3 block. It serves as a data entry point to receive input values or signals from other blocks or external sources.

IN2: The second input of the Clang_3 block. Similar to IN1, it acts as a data entry point to receive input values or signals.

IN3: The third input of the Clang_3 block. It provides an additional input for receiving data or signals within your C code


Outputs

The Clang_3 block includes three outputs with the following names:

OUT1: The first output of the Clang_3 block. It represents the result or processed data generated by the C code within the block.

OUT2: The second output of the Clang_3 block. Similar to OUT1, it provides the result or processed data generated by the C code.

OUT3: The third output of the Clang_3 block. It offers an additional output for transmitting data or results to other blocks or devices.


Usage

To effectively utilize the Clang_3 block, follow these general steps:

  1. Drag the Clang_3 block from the toolbox onto the workspace.
  2. Double-click on the Clang_3 block to access its code editor.
  3. Write your desired C code inside the block to implement the required functionality, considering the inputs and outputs.
  4. Utilize the IN1, IN2, and IN3 inputs within your C code to receive the necessary data or signals.
  5. Perform the required calculations, operations, or manipulations using the provided inputs.
  6. Assign the resulting data or outcomes to the OUT1, OUT2, and OUT3 outputs as needed by your application.
  7. Once the programming is complete, deploy the program to the actual device for execution.
  8. Ensure that the C code written within the Clang_3 block is syntactically correct and adheres to the programming standards to avoid any errors or unexpected behavior.

If you have any further questions or need additional assistance, please let us know!